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NETGAMES
2006
ACM
14 years 1 months ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
SIGMETRICS
2003
ACM
129views Hardware» more  SIGMETRICS 2003»
14 years 23 days ago
Run-time modeling and estimation of operating system power consumption
The increasing constraints on power consumption in many computing systems point to the need for power modeling and estimation for all components of a system. The Operating System ...
Tao Li, Lizy Kurian John
ICSE
2007
IEEE-ACM
14 years 7 months ago
The Role of Experience and Ability in Comprehension Tasks Supported by UML Stereotypes
Proponents of design notations tailored for specific application domains or reference architectures, often available in the form of UML stereotypes, motivate them by improved unde...
Filippo Ricca, Massimiliano Di Penta, Marco Torchi...
BMCBI
2006
122views more  BMCBI 2006»
13 years 7 months ago
PET-Tool: a software suite for comprehensive processing and managing of Paired-End diTag (PET) sequence data
Background: We recently developed the Paired End diTag (PET) strategy for efficient characterization of mammalian transcriptomes and genomes. The paired end nature of short PET se...
Kuo Ping Chiu, Chee-Hong Wong, Qiongyu Chen, Prami...
RTS
2006
132views more  RTS 2006»
13 years 7 months ago
A framework for modular analysis and exploration of heterogeneous embedded systems
Abstract The increasing complexity of heterogeneous systems-on-chip, SoC, and distributed embedded systems makes system optimization and exploration a challenging task. Ideally, a ...
Arne Hamann, Marek Jersak, Kai Richter, Rolf Ernst