While architects understandhow to build cost-effective parallel machines across a wide spectrum of machine sizes (ranging from within a single chip to large-scale servers), the re...
J. Gregory Steffan, Christopher B. Colohan, Antoni...
This paper addresses a fundamental problem in resource management for flow-based hybrid switching systems. Such systems aim at efficient transport of layer-3 connectionless IP traf...
In this paper we present the design, implementation and evaluation of a runtime system based on collective I/O techniques for irregular applications. We present two models, namely...
We describe the clipmap, a dynamic texture representation that efficiently caches textures of arbitrarily large size in a finite amount of physical memory for rendering at real-...
Christopher C. Tanner, Christopher J. Migdal, Mich...
General media-processing programs are easily expressed with bitaddressing and variable-sized bit-fields. But the natural implementation of bit-addressing relies on dynamic shift ...