Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...
We consider the problem of how an agent's knowledge can be updated. We propose a formal method of knowledge update on the basis of the semantics of modal logic S5. In our met...
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
Visualization has proved an e ective tool in the understanding of large data sets in computational science and engineering. There is growing interest today in the development of p...
Ken Brodlie, A. Poon, Helen Wright, L. Brankin, G....
This tutorial presents an overview of the data management issues faced by computer games today. While many games do not use databases directly, they still have to process large am...
Alan J. Demers, Johannes Gehrke, Christoph Koch, B...