This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...
Geometric (proxy-based) haptic rendering algorithms are widely used in impedance-type haptic rendering. Such methods are useful for developing complex virtual environment because ...
The goal of this paper is to develop haptic-visual interaction training system for aircraft fuel supply simulation. Operators can use this system to simulate refueling aircraft in ...
This article describes a 3D biomechanical simulation of a salamander to be used in experiments in computational neuroethology. The physically-based simulation represents the salama...
In two experiments, subjects traveled through virtual mazes, encountering target objects along the way. Their task was to indicate the direction to these target objects from a ter...
Sarah S. Chance, Florence Gaunet, Andrew C. Beall,...