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» Some Real Experiences in Developing Virtual Environments
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123
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ROBOCUP
2005
Springer
155views Robotics» more  ROBOCUP 2005»
15 years 9 months ago
An Application Interface for UCHILSIM and the Arrival of New Challenges
UCHILSIM is a robot simulator recently introduced in the RoboCup Four Legged League. A main attractive of the simulator is the possibility of reproducing with accuracy the dynamica...
Juan Cristóbal Zagal, Iván Sarmiento...
168
Voted
TVCG
2012
215views Hardware» more  TVCG 2012»
13 years 6 months ago
Geometric Calibration of Head-Mounted Displays and its Effects on Distance Estimation
Abstract—Head-mounted displays (HMDs) allow users to observe virtual environments (VEs) from an egocentric perspective. However, several experiments have provided evidence that e...
Falko Kellner, Benjamin Bolte, Gerd Bruder, Ulrich...
126
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TACAS
2010
Springer
160views Algorithms» more  TACAS 2010»
15 years 1 months ago
Efficient Detection of Errors in Java Components Using Random Environment and Restarts
Software model checkers are being used mostly to discover specific types of errors in the code, since exhaustive verification of complex programs is not possible due to state explo...
Pavel Parizek, Tomás Kalibera
146
Voted
CHI
2003
ACM
16 years 4 months ago
iStuff: a physical user interface toolkit for ubiquitous computing environments
The iStuff toolkit of physical devices, and the flexible software infrastructure to support it, were designed to simplify the exploration of novel interaction techniques in the po...
Rafael Ballagas, Meredith Ringel, Maureen C. Stone...
177
Voted
ITCC
2002
IEEE
15 years 8 months ago
Bridging O-Telos and XML with XML Schema: the Authoring Environment for KBS Adaptive Hyperbook
KBS Adaptive Hyperbook is a framework designed for modeling, organizing, and maintaining distributed hypermedia resources on the Web with the purpose of supporting Web-based dista...
Changtao Qu, Wolfgang Nejdl