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» Some Real Experiences in Developing Virtual Environments
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IROS
2008
IEEE
170views Robotics» more  IROS 2008»
15 years 10 months ago
Humanoid robot HRP-3
— In this paper, the development of humanoid robot HRP-3 is presented. HRP-3, which stands for Humanoid Robotics Platform–3, is a human-size humanoid robot developed as the suc...
Kenji Kaneko, Kensuke Harada, Fumio Kanehiro, Gou ...
171
Voted
VEE
2010
ACM
327views Virtualization» more  VEE 2010»
15 years 11 months ago
AASH: an asymmetry-aware scheduler for hypervisors
Asymmetric multicore processors (AMP) consist of cores exposing the same instruction-set architecture (ISA) but varying in size, frequency, power consumption and performance. AMPs...
Vahid Kazempour, Ali Kamali, Alexandra Fedorova
ICRA
2006
IEEE
99views Robotics» more  ICRA 2006»
15 years 10 months ago
A Grasp Planning for Picking up an Unknown Object for a Mobile Manipulator
— This paper describes a grasp planning for a mobile manipulator which works in real environment. Mobile robot studies up to now that manipulate an object in real world practical...
Kimitoshi Yamazaki, Masahiro Tomono, Takashi Tsubo...
MC
2003
170views Computer Science» more  MC 2003»
15 years 5 months ago
Social navigation: from the web to the mobile
Social navigation is the alternative way of looking upon navigation in the virtual world: e g instead of navigating the web by maps and hierarchies and search engines, you would n...
Kristina Höök
MVA
2000
173views Computer Vision» more  MVA 2000»
15 years 5 months ago
Flexible Auto-Calibration and Its Application to Augmented Reality
Abstract tion 6. When we have some estimation errors in the autoPractical problems are dealt with for augmented reality calibration, we may have a different perspective view from w...
Yongduek Seo, Anders Heyden, Ki-Sang Hong