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» Some Real Experiences in Developing Virtual Environments
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WSC
1998
15 years 5 months ago
MODSIM III - a Tutorial with Advances in Database Access and HLA Support
MODSIM II is an object-oriented discrete event simulation language featuring extensive run-time libraries, graphical user interface and results presentation tools, database access...
John Goble, Brian Wood
SI3D
1999
ACM
15 years 8 months ago
Haptic sculpting of dynamic surfaces
Conventional free-form surface design usually require tedious control-point manipulation and/or painstaking constraint specification via unnatural mouse-based interfaces. This pa...
Frank Dachille, Hong Qin, Arie E. Kaufman, Jihad E...
NETGAMES
2006
ACM
15 years 10 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
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ANLP
1992
116views more  ANLP 1992»
15 years 5 months ago
Automatic Learning for Semantic Collocation
The real di culty in development of practical NLP systems comes from the fact that we do not have e ective means for gathering \knowledge". In this paper, we propose an algor...
Satoshi Sekine, Jeremy J. Carroll, Sophia Ananiado...
ACSAC
2005
IEEE
15 years 9 months ago
Multi-Level Security Requirements for Hypervisors
Using hypervisors or virtual machine monitors for security has become very popular in recent years, and a number of proposals have been made for supporting multi-level security on...
Paul A. Karger