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» Some Real Experiences in Developing Virtual Environments
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ICRA
2000
IEEE
133views Robotics» more  ICRA 2000»
14 years 4 days ago
Haptic Interface Control - Design Issues and Experiments with a Planar Device
This paper describes the haptic rendering of a virtual environment by drawing upon concepts developed in the area of teleoperation. A four-channel teleoperation architecure is sho...
Mohammad Reza Sirouspour, Simon P. DiMaio, S. E. S...
ECTEL
2006
Springer
13 years 11 months ago
Virtual Action Learning: Experiences from a Study of an SME e-Learning Programme
This paper presents the findings from a project investigating management development for SME managers using an action learning programme, combining both face-to-face workshops and ...
Jean-Anne Stewart, Gillian Alexander
IE
2007
13 years 9 months ago
Real time art engines 3: post-convergent creative practice in MUVEs
In this paper, I describe a possible creative model for approaching realtime 3D Multi-user Virtual Environments (MUVEs) as formal, audio-visual composition environments. The model...
Adam Nash
SIGGRAPH
1996
ACM
13 years 12 months ago
The Virtual Cinematographer: A Paradigm for Automatic Real-Time Camera Control and Directing
This paper presents a paradigm for automatically generating complete camera specifications for capturing events in virtual 3D environments in real-time. We describe a fully implem...
Li-wei He, Michael F. Cohen, David Salesin
ATC
2010
Springer
13 years 6 months ago
Agent-Augmented Co-Space: Toward Merging of Real World and Cyberspace
Co-Space refers to interactive virtual environment modelled after the real world we are situated in. Through realistic 3D modelling and animation technologies, Co-Space simulates t...
Ah-Hwee Tan, Yilin Kang