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» Some Real Experiences in Developing Virtual Environments
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ETS
2000
IEEE
193views Hardware» more  ETS 2000»
13 years 8 months ago
The Virtual School: An integrated collaborative environment for the classroom
A significant opportunity presented by the availability of high-speed network access in the classroom is the ability to collaborate with remote students and mentors. To be success...
Philip L. Isenhour, John M. Carroll, Dennis C. Nea...
EWCBR
1998
Springer
14 years 1 months ago
Virtual Reality as an Environment for CBR
This paper presents the results of an investigation into the suitability of a Virtual Reality (VR) environment for case-based reasoning (CBR). The paper will show that for problem ...
Ian Watson, Leonardo Oliveira
VR
2000
IEEE
163views Virtual Reality» more  VR 2000»
14 years 1 months ago
Visuo-Haptic Display Using Head-mounted Projector
This paper proposes a novel ‘Visuo-Haptic Display’ using a Head-Mounted Projector (HMP) with X’tal Vision optics. Our goal is to develop the device which enables an observer...
Masahiko Inami, Naoki Kawakami, Dairoku Sekiguchi,...
TVCG
2010
205views more  TVCG 2010»
13 years 7 months ago
Estimation of Detection Thresholds for Redirected Walking Techniques
—In immersive virtual environments (IVEs) users can control their virtual viewpoint by moving their tracked head and by walking through the real world. Usually, movements in the ...
Frank Steinicke, Gerd Bruder, Jason Jerald, Harald...
HOLOMAS
2003
Springer
14 years 2 months ago
Agent Exchange - Virtual Trading Environment
Agent Exchange is a virtual trading environment serving as a test bed for experiments with market simulations, trading strategies and auctioning techniques. Agent Exchange is the d...
Jirí Hodík, Milan Rollo, Petr Nov&aa...