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ACMACE
2005
ACM
14 years 4 months ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
ACOM
2006
Springer
14 years 4 months ago
Using Social Commitments to Control the Agents' Freedom of Speech
Communication is essential in multi-agent systems, since it allows agents to share knowledge and to coordinate. However, in open multi-agent systems, autonomous and heterogeneous a...
Guillaume Muller, Laurent Vercouter
WWW
2011
ACM
13 years 5 months ago
Truthy: mapping the spread of astroturf in microblog streams
Online social media are complementing and in some cases replacing person-to-person social interaction and redefining the diffusion of information. In particular, microblogs have ...
Jacob Ratkiewicz, Michael Conover, Mark Meiss, Bru...
ICHIM
2001
85views more  ICHIM 2001»
14 years 8 days ago
Developing Interactive Web-Based Facilities for Medium-Sized Museums
The project aims to explore the potential of certain new Internet technologies for small and medium sized museums. It is based on a particular project at a museurn in the UK. In p...
Colin Beardon, Judy Mills, Martin Wright
GECCO
2005
Springer
156views Optimization» more  GECCO 2005»
14 years 4 months ago
Parameterized versus generative representations in structural design: an empirical comparison
Any computational approach to design, including the use of evolutionary algorithms, requires the transformation of the domain-specific knowledge into a formal design representatio...
Rafal Kicinger, Tomasz Arciszewski, Kenneth A. De ...