In this paper we introduce a new concept, network atomic operations (NAOs) to create a zero-cost consistent cut. Using NAOs, we define a wall-clock-time driven GVT algorithm call...
David W. Bauer, Garrett R. Yaun, Christopher D. Ca...
We propose a framework model to facilitate the prototyping and refinement of Massively Multi-player Online Games (MMOG), when included in the appropriate development environment....
We present a novel methodology for concurrent error detection in linear analog circuits. We develop a rigorous theory that yields an error detection circuit of size that is, in ge...
We present a task duplication based scalable scheduling algorithm for Symmetric Multiprocessors (SMP), called S3MP (Scalable Scheduling for SMP), to address the problem of task sc...
In this paper we present the design and implementation of a distributed index architecture to facilitate metadata discovery on large networks. Many current information discovery s...