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NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
GEOS
2007
Springer
14 years 1 months ago
Applying Spatial Reasoning to Topographical Data with a Grounded Geographical Ontology
Abstract. Grounding an ontology upon geographical data has been proposed as a method of handling the vagueness in the domain more effectively. In order to do this, we require meth...
David Mallenby, Brandon Bennett
ICDIM
2009
IEEE
14 years 2 months ago
The mqr-tree: Improving upon a 2-dimensional spatial access method
We propose the mqr-tree, a two-dimensional spatial access method that improves upon the 2DR-tree. The 2DRtree uses two-dimensional nodes so that the relationships between all obje...
Marc Moreau, Wendy Osborn, Brad Anderson
CISS
2008
IEEE
14 years 2 months ago
Optimizing wireless networks for heterogeneous spatial loads
—Large-scale wireless networks must be designed such that there are no gaps in coverage. It is also desirable to minimize the number of access points used in order to minimize th...
Balaji Rengarajan, Gustavo de Veciana
SIGIR
2010
ACM
13 years 11 months ago
Spatial relationships in visual graph modeling for image categorization
In this paper, a language model adapted to graph-based representation of image content is proposed and assessed. The full indexing and retrieval processes are evaluated on two diï...
Trong-Ton Pham, Philippe Mulhem, Loïc Maisonn...