In music genre classification the decision time is typically of the order of several seconds, however, most automatic music genre classification systems focus on short time feat...
The glare illusion is commonly used in CG rendering, especially in game engines, to achieve a higher brightness than that of the maximum luminance of a display. In this work, we m...
Receptive field sensitivity profiles of visual front-end cells in the LGN and V1 area in intact animals can be measured with increasing accuracy, both in the spatial and temporal...
Bart M. ter Haar Romeny, Luc Florack, Mads Nielsen
This paper shows that scattered range data can be smoothed at low cost by fitting a Radial Basis Function (RBF) to the data and convolving with a smoothing kernel (low pass filt...
Jonathan C. Carr, Richard K. Beatson, Bruce C. McC...
Blur from camera shake is mostly due to the 3D rotation of the camera, resulting in a blur kernel that can be significantly non-uniform across the image. However, most current de...
Oliver Whyte, Josef Sivic, Andrew Zisserman, Jean ...