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ISMIR
2005
Springer
145views Music» more  ISMIR 2005»
14 years 3 months ago
An Investigation of Feature Models for Music Genre Classification Using the Support Vector Classifier
In music genre classification the decision time is typically of the order of several seconds, however, most automatic music genre classification systems focus on short time feat...
Anders Meng, John Shawe-Taylor
APGV
2008
ACM
172views Visualization» more  APGV 2008»
13 years 11 months ago
Brightness of the glare illusion
The glare illusion is commonly used in CG rendering, especially in game engines, to achieve a higher brightness than that of the maximum luminance of a display. In this work, we m...
Akiko Yoshida, Matthias Ihrke, Rafal Mantiuk, Hans...
SCALESPACE
2001
Springer
14 years 2 months ago
Scale-Time Kernels and Models
Receptive field sensitivity profiles of visual front-end cells in the LGN and V1 area in intact animals can be measured with increasing accuracy, both in the spatial and temporal...
Bart M. ter Haar Romeny, Luc Florack, Mads Nielsen
GRAPHITE
2003
ACM
14 years 2 months ago
Smooth surface reconstruction from noisy range data
This paper shows that scattered range data can be smoothed at low cost by fitting a Radial Basis Function (RBF) to the data and convolving with a smoothing kernel (low pass filt...
Jonathan C. Carr, Richard K. Beatson, Bruce C. McC...
CVPR
2010
IEEE
14 years 5 months ago
Non-uniform Deblurring for Shaken Images
Blur from camera shake is mostly due to the 3D rotation of the camera, resulting in a blur kernel that can be significantly non-uniform across the image. However, most current de...
Oliver Whyte, Josef Sivic, Andrew Zisserman, Jean ...