Deblurring images of moving objects captured from a traditional camera is an ill-posed problem due to the loss of high spatial frequencies in the captured images. Recent techniques...
Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is ...
John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulri...
To enhance web browsing experiences, content distribution networks (CDNs) move web content “closer” to clients by caching copies of web objects on thousands of servers worldwi...
Ao-Jan Su, David R. Choffnes, Aleksandar Kuzmanovi...
We present a general method for real-time, visiononly single-camera simultaneous localisation and mapping (SLAM) — an algorithm which is applicable to the localisation of any ca...
Andrew J. Davison, Walterio W. Mayol-Cuevas, David...
Global motion estimation is an important task for various video processing techniques. The estimation itself has to be robust in presence of arbitrarily moving foreground objects....
Michael Tok, Alexander Glantz, Andreas Krutz, Thom...