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» Specifying interaction surfaces using interaction maps
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VRST
2004
ACM
14 years 3 months ago
A CAVE system for interactive modeling of global illumination in car interior
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...
APSEC
2002
IEEE
14 years 2 months ago
Integrating Use-Case Analysis and Task Analysis for Interactive Systems
This paper presents an integrated process model of use-case driven analysis and task analysis for developing interactive systems. In the process model, an analysis model is develo...
Soon-Kyeong Kim, David A. Carrington
SI3D
2006
ACM
14 years 3 months ago
Interactive 3D distance field computation using linear factorization
We present an interactive algorithm to compute discretized 3D Euclidean distance fields. Given a set of piecewise linear geometric primitives, our algorithm computes the distance...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, D...
CHI
1998
ACM
14 years 2 months ago
A Multiple Device Approach for Supporting Whiteboard-Based Interactions
In this paper, we propose a multiple-device approach for supporting informal meetings using a digital whiteboard. Traditional digital whiteboard systems often suffer from a limite...
Jun Rekimoto
TVCG
2011
196views more  TVCG 2011»
13 years 4 months ago
Measurement-Based Modeling of Contact Forces and Textures for Haptic Rendering
—Haptic texture represents the fine-grained attributes of an object’s surface and is related to physical characteristics such as roughness and stiffness. We introduce an inter...
Jochen Lang, Sheldon Andrews