In this paper, we propose a new PDE-based methodology for deformable surfaces that is capable of automatically evolving its shape to capture the geometric boundary of the data and ...
This paper introduces a novel method for surface reconstruction using the depth discontinuity information captured by a multi-flash camera while the object moves along a known tr...
Daniel E. Crispell, Douglas Lanman, Peter G. Sible...
Numerous applications processing 3D point data will gain from the ability to estimate reliably normals and differential geometric properties. Normal estimates are notoriously nois...
View interpolation and image-based rendering algorithms often produce visual artifacts in regions where the 3D scene geometry is erroneous, uncertain, or incomplete. We introduce ...
Michael Goesele, Jens Ackermann, Simon Fuhrmann, C...
We introduce an interactive tool which enables a user to quickly assemble an architectural model directly over a 3D point cloud acquired from large-scale scanning of an urban scen...
Liangliang Nan, Andrei Sharf, Hao Zhang, Daniel Co...