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CA
1998
IEEE
14 years 2 months ago
Physically-based Animation of Volumetric Objects
This paper presents a voxel-based animation technique which employs either a massspring modelor a niteelementmodel. The voxel-basedmeshis generated in a pre-processing step. Two v...
Yan Chen, Qing-hong Zhu, Arie E. Kaufman, Shigeru ...
SIGGRAPH
1997
ACM
14 years 2 months ago
Anatomically based modeling
We describe an improved, anatomically based approach to modeling and animating animals. Underlying muscles, bones, and generalized tissue are modeled as triangle meshes or ellipso...
Jane Wilhelms, Allen Van Gelder
3DPVT
2004
IEEE
188views Visualization» more  3DPVT 2004»
14 years 1 months ago
3D Shape Registration using Regularized Medial Scaffolds
This paper proposes a novel method for global registration based on matching 3D medial structures of unorganized point clouds or triangulated meshes. Most practical known methods ...
Ming-Ching Chang, Frederic F. Leymarie, Benjamin B...
SGP
2004
14 years 5 days ago
A Remeshing Approach to Multiresolution Modeling
Providing a thorough mathematical foundation, multiresolution modeling is the standard approach for global surface deformations that preserve fine surface details in an intuitive ...
Mario Botsch, Leif Kobbelt
3DIM
2005
IEEE
13 years 11 months ago
Spatio-Temporal Fusion of Multiple View Video Rate 3D Surfaces
We consider the problem of geometric integration and representation of multiple views of non-rigidly deforming 3D surface geometry captured at video rate. Instead of treating each...
Gordon Collins, Adrian Hilton