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IJCAI
2007
13 years 11 months ago
MESH-Based Active Monte Carlo Recognition (MESH-AMCR)
In this paper we extend Active Monte Carlo Recognition (AMCR), a recently proposed framework for object recognition. The approach is based on the analogy between mobile robot loca...
Felix von Hundelshausen, Hans-Joachim Wünsche...
VMV
2003
181views Visualization» more  VMV 2003»
13 years 11 months ago
2.5D Active Contour for Surface Reconstruction
In this paper, we present a new deformable model — 2.5D Active Contour— that is capable of directly extracting shape geometry from 3D unorganized point cloud datasets. The rec...
Ye Duan, Hong Qin
WSCG
2003
219views more  WSCG 2003»
13 years 11 months ago
Animating Scanned Human Models
We present techniques for automatically creating and animating models obtained from human whole body scanned data. A layered model is developed in which the underlying skeleton, s...
João Fradinho Oliveira, Dongliang Zhang, Be...
CGF
2007
121views more  CGF 2007»
13 years 9 months ago
Real-Time Simulation of Thin Shells
This paper proposes a real-time simulation technique for thin shells undergoing large deformation. Shells are thin objects such as leaves and papers that can be abstracted as 2D s...
Min Gyu Choi, Seung Yong Woo, Hyeong-Seok Ko
ACCV
2010
Springer
13 years 4 months ago
Cage-Based Tracking for Performance Animation
Abstract. Full body performance capture is a promising emerging technology that has been intensively studied in Computer Graphics and Computer Vision over the last decade. Highly-d...
Yann Savoye, Jean-Sébastien Franco