In this paper we describe a user-centered approach to designing and evaluating a socially interactive mobile game for the elderly. The objective of the game is to encourage the el...
Abstract—Recent studies have been conducted to indicate the ineffective usage of licensed bands due to the static spectrum allocation. In order to improve the spectrum utilizatio...
—The cognitive radio based IEEE 802.22 wireless regional area network (WRAN) is designed to operate in the under–utilized TV bands by detecting and avoiding primary TV transmis...
Shamik Sengupta, R. Chandramouli, Swastik Brahma, ...
Mobile phones are an ideal platform for augmented reality. In this paper we describe how they can also be used to support face to face collaborative AR gaming. We have created a c...
Abstract— The concept of cognitive radio (or secondary spectrum access) is currently under investigation as a promising paradigm to achieve efficient use of the frequency resour...
Igor Stanojev, Osvaldo Simeone, Yeheskel Bar-Ness,...