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SIGGRAPH
2010
ACM
14 years 29 days ago
Interactive hair rendering under environment lighting
We present an algorithm for interactive hair rendering with both single and multiple scattering effects under complex environment lighting. The outgoing radiance due to single sca...
Zhong Ren, Kun Zhou, Tengfei Li, Wei Hua, Baining ...
NEUROSCIENCE
2001
Springer
14 years 28 days ago
Role of the Cerebellum in Time-Critical Goal-Oriented Behaviour: Anatomical Basis and Control Principle
The Brain is a slow computer yet humans can skillfully play games such as tennis where very fast reactions are required. Of particular interest is the evidence for strategic thinki...
Guido Bugmann
FOCS
2000
IEEE
14 years 27 days ago
Extracting Randomness from Samplable Distributions
Randomness extractors convert weak sources of randomness into an almost uniform distribution; the conversion uses a small amount of pure randomness. In algorithmic applications, t...
Luca Trevisan, Salil P. Vadhan
IPPS
2000
IEEE
14 years 26 days ago
A General Parallel Simulated Annealing Library and its Application in Airline Industry
To solve real-world discrete optimization problems approximately metaheuristics such as simulated annealing and other local search methods are commonly used. For large instances o...
Georg Kliewer, Stefan Tschöke
ISCA
2000
IEEE
121views Hardware» more  ISCA 2000»
14 years 26 days ago
Selective, accurate, and timely self-invalidation using last-touch prediction
Communication in cache-coherent distributed shared memory (DSM) often requires invalidating (or writing back) cached copies of a memory block, incurring high overheads. This paper...
An-Chow Lai, Babak Falsafi