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» Standardization of Game Based Learning Design
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ECTEL
2006
Springer
13 years 11 months ago
Ontological Support for a Theory-Eclectic Approach to Instructional and Learning Design
Enhancement of learning with technology has been accelerating thanks to the advancement of information technology (IT) and the development of IT standards for learning. The purpose...
Yusuke Hayashi, Jacqueline Bourdeau, Riichiro Mizo...
NIPS
2001
13 years 9 months ago
The Steering Approach for Multi-Criteria Reinforcement Learning
We consider the problem of learning to attain multiple goals in a dynamic environment, which is initially unknown. In addition, the environment may contain arbitrarily varying ele...
Shie Mannor, Nahum Shimkin
CHI
2011
ACM
12 years 11 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
WWW
2005
ACM
14 years 8 months ago
Designing learning services: from content-based to activity-based learning systems
The need for e-learning systems that support a diverse set of pedagogical requirements has been identified as an important issue in web-based education. Until now, significant R&a...
Pythagoras Karampiperis, Demetrios G. Sampson
CIG
2005
IEEE
14 years 1 months ago
Nannon: A Nano Backgammon for Machine Learning Research
A newly designed game is introduced, which feels like Backgammon, but has a simplified rule set. Unlike earlier attempts at simplifying the game, Nannon maintains enough features a...
Jordan B. Pollack