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ACMACE
2006
ACM
14 years 2 months ago
Projecting tension in virtual environments through lighting
Interactive synthetic environments are currently used in a wide variety of applications, including video games, exposure therapy, education, and training. Their success in such do...
Magy Seif El-Nasr
INTERSENSE
2006
ACM
14 years 2 months ago
QoS-aware mesh construction to enhance multicast routing in mobile ad hoc networks
— Mobile Ad-hoc Networks (MANETs) are seen as an essential technology to support future Pervasive Computing Scenarios and 4G networks. In a MANET, efficient support of multipoint...
Harald Tebbe, Andreas J. Kassler, Pedro M. Ruiz
NETGAMES
2006
ACM
14 years 2 months ago
Authority assignment in distributed multi-player proxy-based games
We present a proxy-based gaming architecture and authority assignment within this architecture that can lead to better game playing experience in Massively Multi-player Online gam...
Sudhir Aggarwal, Justin Christofoli, Sarit Mukherj...
SIGCOMM
2006
ACM
14 years 2 months ago
Interference-aware fair rate control in wireless sensor networks
In a wireless sensor network of N nodes transmitting data to a single base station, possibly over multiple hops, what distributed mechanisms should be implemented in order to dyna...
Sumit Rangwala, Ramakrishna Gummadi, Ramesh Govind...
WIKIS
2006
ACM
14 years 2 months ago
Semantic Wikipedia
Wikipedia is the world’s largest collaboratively edited source of encyclopaedic knowledge. But in spite of its utility, its contents are barely machine-interpretable. Structural...
Heiko Haller, Markus Krötzsch, Max Völke...