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ICIP
2006
IEEE
16 years 6 months ago
Spatio-Temporal Scene Level Error Concealment for Shape and Texture Data in Segmented Video Content
In this paper, a novel shape and texture error concealment technique for segmented object-based video scenes is proposed. This technique is different from existing concealment tec...
Luis Ducla Soares, Fernando Pereira
DAGM
2003
Springer
15 years 10 months ago
Real-Time Texture-Based 3-D Tracking
We present a tracking approach for textured surfaces which recovers the object motion in 6 degrees of freedom. We assume an arbitrary but known surface shape, and an image of the o...
Wolfgang Sepp, Gerd Hirzinger
ICIP
2005
IEEE
16 years 6 months ago
Patch-based BTF synthesis for real-time rendering
In this paper, we propose a novel synthesis technique for BTFs. A BTF (bidirectional texture function) is a 6D function which can represent appearances of a texture under arbitrar...
Hiroshi Kawasaki, Kyoung-Dae Seo, Yutaka Ohsawa, R...
TOG
2002
212views more  TOG 2002»
15 years 4 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...
PAMI
2008
203views more  PAMI 2008»
15 years 4 months ago
Free-Form Object Reconstruction from Silhouettes, Occluding Edges and Texture Edges: A Unified and Robust Operator Based on Dual
In this paper, the duality in differential form is developed between a 3D primal surface and its dual manifold formed by the surface's tangent planes, i.e., each tangent plan...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel, Dav...