This work deals with four classical prediction settings, namely full information, bandit, label efficient and bandit label efficient as well as four different notions of regret: p...
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
We present and formally investigate Cooperative Boolean Games, a new, natural family of coalitional games that are both compact and expressive. In such a game, an agent's pri...
Paul E. Dunne, Wiebe van der Hoek, Sarit Kraus, Mi...
Approaches to reasoning about knowledge in imperfect information games typically involve an exhaustive description of the game, the dynamics characterized by a tree and the incomp...
Abstract. Until recently, computational aspects of the Shapley value were only studied under the assumption that there are no externalities from coalition formation, i.e., that the...
Tomasz P. Michalak, Talal Rahwan, Dorota Marciniak...