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PG
2003
IEEE
14 years 4 months ago
Depth-Peeling for Texture-Based Volume Rendering
We present the concept of volumetric depth-peeling. The proposed method is conceived to render interior and exterior iso-surfaces for a fixed iso-value and to blend them without ...
Zoltán Nagy, Reinhard Klein
SCAM
2003
IEEE
14 years 4 months ago
Unique Renaming of Java Using Source Transformation
This paper presents a flexible way in which a deisgn model extracted from Java programs can remain unified with the source code. Each entity declaration and reference in the Java ...
Xinping Guo, James R. Cordy, Thomas R. Dean
SSDBM
2003
IEEE
137views Database» more  SSDBM 2003»
14 years 4 months ago
Supporting Sliding Window Queries for Continuous Data Streams
Although traditional databases and data warehouses have been exploited widely to manage persistent data, a large number of applications from sensor network need functional support...
Lin Qiao, Divyakant Agrawal, Amr El Abbadi
VISUALIZATION
2003
IEEE
14 years 4 months ago
Chameleon: An interactive texture-based rendering framework for visualizing three-dimensional vector fields
In this paper we present an interactive texture-based technique for visualizing three-dimensional vector fields. The goal of the algorithm is to provide a general volume renderin...
Guo-Shi Li, Udeepta Bordoloi, Han-Wei Shen
WMCSA
2003
IEEE
14 years 4 months ago
River: An Infrastructure for Context Dependent, Reactive Communication Primitives
Applications and services in ubiquitous computing systems often interact in a context-dependent, reactive manner. How information flows, and what services communicate when, is det...
Jong Hee Kang, Matthai Philipose, Gaetano Borriell...