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NETGAMES
2006
ACM
14 years 3 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
ECIS
2004
13 years 11 months ago
Constructing electronic government: the case of the UK inland revenue
The term electronic government (e-Government) generally refers to the use of information and communications technology (ICT) to change the structures and processes of government o...
Paul Beynon-Davies
MMS
2006
13 years 9 months ago
A Generic Agent-based Peer-to-Peer Infrastructure for Social-mobile Applications
: This paper presents a generic agent-based framework for social-mobile applications, which has been developed as part of an ongoing linkage project. The MobiSoft project is driven...
Steffen Kern, Torsten Dettborn, Ronny Eckhaus, Yan...
ICCBR
2005
Springer
14 years 3 months ago
Language Games: Solving the Vocabulary Problem in Multi-Case-Base Reasoning
The problem of heterogeneous case representation poses a major obstacle to realising real-life multi-case-base reasoning (MCBR) systems. The knowledge overhead in developing and ma...
Paolo Avesani, Conor Hayes, Marco Cova
HCI
2007
13 years 11 months ago
Getting Lost? Touch and You Will Find! The User-Centered Design Process of a Touch Screen
Recent reforms in office concepts have led to new intensification strategies that aim at more flexibility and efficiency. Hot desking is one of these new working practices that red...
Bieke Zaman, Rogier Vermaut