Vertex texturing is state-of-the-art functionality of vertex. Thus, traditional texture caches used in RE are not the 3D geometry processor. However, it aggravates the always appli...
This paper presents a framework for multiresolution compression and geometric reconstruction of arbitrarily dimensioned data designed for distributed applications. Although being ...
In this paper, we present a wireless sensor platform designed for processing multipoint human motion with low latency and high resolution. One application considered here is inter...
This paper presents a modularization strategy for linear genetic programming (GP) based on a substring compression/substitution scheme. The purpose of this substitution scheme is t...
In this paper, we present a low complexity Modulo-PCM based coding algorithm for high speed video cameras used in applications that demand very high frame rates. By compressing th...