The digitalization of objects from the real world is of great importance, e. g., in many multimedia applications, in 3D computer graphics, and in industrial measurement. In partic...
Christian Teutsch, Erik Trostmann, Michael Weber, ...
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance...
Field programmable gate arrays (FPGAs), graphics processing units (GPUs) and Sony’s Playstation 2 vector units offer scope for hardware acceleration of applications. Implementin...
Lee W. Howes, Paul Price, Oskar Mencer, Olav Beckm...
Aiming at robust surface structure recovery, we extend the powerful optimization technique of variational shape approximation by allowing for several different primitives to repre...
Abstract—Networks-on-chip (NoC) for general-purpose multiprocessors require quality of service mechanisms to allow realtime streaming applications to be executed along with laten...