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VIS
2004
IEEE
174views Visualization» more  VIS 2004»
14 years 8 months ago
A Graphics Hardware-Based Vortex Detection and Visualization System
Feature detection in flow fields is a well researched area, but practical application is often difficult due to the numerical complexity of the algorithms preventing interactive u...
Simon Stegmaier, Thomas Ertl
SAMOS
2010
Springer
13 years 5 months ago
Accelerating high-level engineering computations by automatic compilation of Geometric Algebra to hardware accelerators
Abstract—Geometric Algebra (GA), a generalization of quaternions, is a very powerful form for intuitively expressing and manipulating complex geometric relationships common to en...
Jens Huthmann, Peter Muller, Florian Stock, Dietma...
CGF
2010
148views more  CGF 2010»
13 years 7 months ago
Hardware-Assisted Projected Tetrahedra
We present a flexible and highly efficient hardware-assisted volume renderer grounded on the original Projected Tetrahedra (PT) algorithm. Unlike recent similar approaches, our me...
André Maximo, Ricardo Marroquim, Ricardo C....
RT
2004
Springer
14 years 21 days ago
Rendering Procedural Terrain by Geometry Image Warping
We describe an approach for rendering large terrains in real-time. A digital elevation map defines the rough shape of the terrain. During rendering, procedural geometric and text...
Carsten Dachsbacher, Marc Stamminger
IPPS
2006
IEEE
14 years 1 months ago
GPU-ABiSort: optimal parallel sorting on stream architectures
In this paper, we present a novel approach for parallel sorting on stream processing architectures. It is based on adaptive bitonic sorting. For sorting n values utilizing p strea...
Alexander Greß, Gabriel Zachmann