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VIS
2004
IEEE
174views Visualization» more  VIS 2004»
16 years 7 months ago
A Graphics Hardware-Based Vortex Detection and Visualization System
Feature detection in flow fields is a well researched area, but practical application is often difficult due to the numerical complexity of the algorithms preventing interactive u...
Simon Stegmaier, Thomas Ertl
SAMOS
2010
Springer
15 years 5 months ago
Accelerating high-level engineering computations by automatic compilation of Geometric Algebra to hardware accelerators
Abstract—Geometric Algebra (GA), a generalization of quaternions, is a very powerful form for intuitively expressing and manipulating complex geometric relationships common to en...
Jens Huthmann, Peter Muller, Florian Stock, Dietma...
CGF
2010
148views more  CGF 2010»
15 years 6 months ago
Hardware-Assisted Projected Tetrahedra
We present a flexible and highly efficient hardware-assisted volume renderer grounded on the original Projected Tetrahedra (PT) algorithm. Unlike recent similar approaches, our me...
André Maximo, Ricardo Marroquim, Ricardo C....
RT
2004
Springer
16 years 4 hour ago
Rendering Procedural Terrain by Geometry Image Warping
We describe an approach for rendering large terrains in real-time. A digital elevation map defines the rough shape of the terrain. During rendering, procedural geometric and text...
Carsten Dachsbacher, Marc Stamminger
IPPS
2006
IEEE
16 years 20 days ago
GPU-ABiSort: optimal parallel sorting on stream architectures
In this paper, we present a novel approach for parallel sorting on stream processing architectures. It is based on adaptive bitonic sorting. For sorting n values utilizing p strea...
Alexander Greß, Gabriel Zachmann