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ISCI
2002
86views more  ISCI 2002»
13 years 7 months ago
Schedulable region for VBR media transmission with optimal resource allocation and utilization
Media data are VBR in nature due to the coding and compression technologies applied. As VBR streams are complicated for network management, different approaches were proposed to s...
Ray-I Chang, Meng Chang Chen, Jan-Ming Ho, Ming-Ta...
VMV
2001
126views Visualization» more  VMV 2001»
13 years 8 months ago
Accessing Multi-user Virtual Worlds over IP
The construction of photo-realistic virtual worlds is at reach of current computer graphics. Unfortunately, the philosophy currently adopted for the diffusion of virtual worlds ov...
Riccardo Bernardini, Guido M. Cortelazzo
MTA
2006
93views more  MTA 2006»
13 years 7 months ago
A multi-threshold online smoothing technique for variable rate multimedia streams
Variable bit rate (VBR) compression for media streams allocates more bits to complex scenes and fewer bits to simple scenes. This results in a higher and more uniform visual and au...
Roger Zimmermann, Cyrus Shahabi, Kun Fu, Mehrdad J...
DCC
2001
IEEE
14 years 7 months ago
Video Coding for Streaming Media Delivery on the Internet
We provide an overview of an architecture of today's Internet streaming media delivery networks and describe various problems that such systems pose with regard to video codin...
Gregory J. Conklin, Gary S. Greenbaum, Karl Olav L...
CGF
2008
156views more  CGF 2008»
13 years 7 months ago
Render2MPEG: A Perception-based Framework Towards Integrating Rendering and Video Compression
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...