This paper presents a robust and efficient skeleton-based graph matching method for object recognition and recovery applications. The novel feature is to unify both object recogni...
As standard volume rendering is based on an integral in physical space (or “coordinate space”), it is inherently dependent on the scaling of this space. Although this dependen...
This paper presents a range image refinement technique for generating accurate 3D computer models of real objects. Range images obtained from a stereo-vision system typically expe...
Abstract. We describe a method for determining a ne and metric calibration of a camera with unchanging internal parameters undergoing planar motion. It is shown that a ne calibrati...
Martin Armstrong, Andrew Zisserman, Richard I. Har...
We consider reconstruction algorithms using points tracked over a sequence of (at least three) images, to estimate the positions of the cameras (motion parameters), the 3D coordin...