We present an interactive system for generating photorealistic, textured, piecewise-planar 3D models of architectural structures and urban scenes from unordered sets of photograph...
Sudipta N. Sinha, Drew Steedly, Richard Szeliski, ...
A video stream consists of a number of shots each of which has different boundary types such as cut, fade, and dissolve. Many previous approaches can find the cut boundary without...
Seung-Hoon Han, In-So Kweon, Chang-Yeong Kim, Yang...
The work described here extends the power of 2D animation with a form of texture mapping conveniently controlled by line drawings. By tracing points, line segments, spline curves,...
Given a collection S of n line segments in the plane, the planar point location problem is to construct a data structure that can e ciently determine for a given query point p the...
Michael T. Goodrich, Mark W. Orletsky, Kumar Ramai...
— We present a Graph-based method for low-level segmentation of unfiltered 3D data. The core of this approach is based on the construction of a local neighborhood structure and ...