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» Structure from Motion from Three Affine Views
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GRAPHITE
2003
ACM
14 years 3 months ago
Interactive visual method for motion and model reuse
We consider a repository of animation models and motions that can be reused to generate new animation sequences. For instance, a user can retrieve an animation of a dog kicking it...
Akanksha Huang, Zhiyong Huang, B. Prabhakaran, Con...
ICML
2009
IEEE
14 years 11 months ago
Learning Markov logic network structure via hypergraph lifting
Markov logic networks (MLNs) combine logic and probability by attaching weights to first-order clauses, and viewing these as templates for features of Markov networks. Learning ML...
Stanley Kok, Pedro Domingos
CVPR
1997
IEEE
14 years 2 months ago
Panoramic mosaics by manifold projection
As the field of view of a picture is much smaller than our own visual field of view, it is common to paste together several pictures to create a panoramic mosaic having a larger...
Shmuel Peleg, Joshua Herman
JMM2
2006
145views more  JMM2 2006»
13 years 10 months ago
Improved Active Shape Model for Facial Feature Extraction in Color Images
In this paper we present an improved Active Shape Model (ASM) for facial features extraction. The original ASM developed by Cootes et al. [1] suffers from factors such as, poor mod...
Mohammad H. Mahoor, Mohamed Abdel-Mottaleb, A-Nass...
GRAPHITE
2006
ACM
14 years 4 months ago
Validating retargeted and interpolated locomotions by dynamics-based analysis
Retargeting and interpolation methods may introduce physical inaccuracies in virtual human animation. This paper presents a method for evaluating the dynamical correctness of reta...
Nicolas Pronost, Georges Dumont