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PAMI
2008
185views more  PAMI 2008»
13 years 7 months ago
Three-View Multibody Structure from Motion
We propose a geometric approach to 3D motion segmentation from point correspondences in three perspective views. We demonstrate that after applying a polynomial embedding to the po...
René Vidal, Richard Hartley
CVPR
2010
IEEE
14 years 3 months ago
Using cloud shadows to infer scene structure and camera calibration
We explore the use of clouds as a form of structured lighting to capture the 3D structure of outdoor scenes observed over time from a static camera. We derive two cues that relate ...
Nathan Jacobs, Brian Bies, and Robert Pless
IROS
2007
IEEE
157views Robotics» more  IROS 2007»
14 years 1 months ago
Combining motion from texture and lines for visual navigation
— Two novel methods for computing 3D structure information from video for a piecewise planar scene are presented. The first method is based on a new line constraint, which clear...
Konstantinos Bitsakos, Li Yi, Cornelia Fermül...
ECCV
1990
Springer
14 years 9 months ago
Measurement and Integration of 3-D Structures By Tracking Edge Lines
This paper describes techniques for dynamically modeling the 2-D appearance and 3-D geometry of a scene by integrating information from a moving camera. These techniques are illus...
James L. Crowley, Patrick Stelmaszyk
CVPR
2009
IEEE
15 years 2 months ago
From Structure-from-Motion Point Clouds to Fast Location Recognition
Efficient view registration with respect to a given 3D reconstruction has many applications like inside-out tracking in indoor and outdoor environments, and geo-locating images ...
Arnold Irschara (Graz University of Technology), C...