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PAMI
2008
185views more  PAMI 2008»
15 years 4 months ago
Three-View Multibody Structure from Motion
We propose a geometric approach to 3D motion segmentation from point correspondences in three perspective views. We demonstrate that after applying a polynomial embedding to the po...
René Vidal, Richard Hartley
CVPR
2010
IEEE
16 years 20 days ago
Using cloud shadows to infer scene structure and camera calibration
We explore the use of clouds as a form of structured lighting to capture the 3D structure of outdoor scenes observed over time from a static camera. We derive two cues that relate ...
Nathan Jacobs, Brian Bies, and Robert Pless
IROS
2007
IEEE
157views Robotics» more  IROS 2007»
15 years 10 months ago
Combining motion from texture and lines for visual navigation
— Two novel methods for computing 3D structure information from video for a piecewise planar scene are presented. The first method is based on a new line constraint, which clear...
Konstantinos Bitsakos, Li Yi, Cornelia Fermül...
ECCV
1990
Springer
16 years 6 months ago
Measurement and Integration of 3-D Structures By Tracking Edge Lines
This paper describes techniques for dynamically modeling the 2-D appearance and 3-D geometry of a scene by integrating information from a moving camera. These techniques are illus...
James L. Crowley, Patrick Stelmaszyk
CVPR
2009
IEEE
16 years 11 months ago
From Structure-from-Motion Point Clouds to Fast Location Recognition
Efficient view registration with respect to a given 3D reconstruction has many applications like inside-out tracking in indoor and outdoor environments, and geo-locating images ...
Arnold Irschara (Graz University of Technology), C...