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HPCA
2008
IEEE
14 years 8 months ago
Uncovering hidden loop level parallelism in sequential applications
As multicore systems become the dominant mainstream computing technology, one of the most difficult challenges the industry faces is the software. Applications with large amounts ...
Hongtao Zhong, Mojtaba Mehrara, Steven A. Lieberma...
RV
2009
Springer
155views Hardware» more  RV 2009»
14 years 6 days ago
Hardware Supported Flexible Monitoring: Early Results
Monitoring of software’s execution is crucial in numerous software development tasks. Current monitoring efforts generally require extensive instrumentation of the software or d...
Antonia Zhai, Guojin He, Mats Per Erik Heimdahl
DATE
1999
IEEE
172views Hardware» more  DATE 1999»
13 years 12 months ago
An Object-Based Executable Model for Simulation of Real-Time Hw/Sw Systems
This paper describes a simulation technique for RealTime Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions f...
Olivier Pasquier, Jean Paul Calvez
EUROPAR
2009
Springer
14 years 2 months ago
Searching for Concurrent Design Patterns in Video Games
The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
ICMCS
2006
IEEE
113views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Enhanced Architectural Support for Variable-Length Decoding
This paper proposes a new architecture for efficient variable-length decoding (VLD) of entropy-coded data for multimedia applications on general-purpose processors. It improves o...
Mohanarajah Sinnathamby, Subramania Sudharsanan, N...