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IJCNN
2000
IEEE
13 years 11 months ago
Pose Classification Using Support Vector Machines
The field of human-computer interaction has been widely investigated in the last years, resulting in a variety of systems used in different application fields like virtual reality...
Edoardo Ardizzone, Antonio Chella, Roberto Pirrone
MIAR
2010
IEEE
13 years 6 months ago
DTI Connectivity by Segmentation
Abstract. This paper proposes a new method to compute connectivity information from diffusion weighted images. It is inspired by graphbased approaches to connectivity definition,...
Marc Niethammer, Alexis Boucharin, Christopher Zac...
EICS
2009
ACM
14 years 12 days ago
Adapting ubicomp software and its evaluation
We describe work in progress on tools and infrastructure to support adaptive component-based software for mobile devices— in our case, Apple iPhones. Our high level aim is ‘de...
Malcolm Hall, Marek Bell, Alistair Morrison, Stuar...
AUGHUMAN
2011
13 years 2 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
AVI
2006
13 years 9 months ago
An integrated task-based framework for the design and evaluation of visualizations to support preferential choice
In previous work, we proposed ValueCharts, a set of visualizations and interactive techniques to support the inspection of linear models of preferences. We now identify the need t...
Jeanette Bautista, Giuseppe Carenini