Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
The purpose of this paper is to present a high-level discussion based on ongoing research with the aim of providing support to educational practitioners based on real shareability...
Miguel Baptista Nunes, Robert Pasley, Maggie McPhe...
Abstract. There is little doubt that intelligent and adaptive educational technologies are capable of providing personalized learning experiences and improving learning success. Cu...
Currently national digital library of educational resources and services (DLE) for primary and secondary education is under implementation in Lithuania. The article aims to analyse...