Digital content is not only stored by servers on the Internet, but also on various embedded devices belonging to ubiquitous networks. In this paper, we propose a content processin...
Online social networks often involve very large numbers of users who share very large volumes of content. This content is increasingly being tagged with geo-spatial and temporal c...
Dario Freni, Carmen Ruiz Vicente, Sergio Mascetti,...
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
The blogosphere has unique structural and temporal properties since blogs are typically used as communication media among human individuals. In this paper, we propose a novel tech...
In this paper, we present SmartCal, a calendar assistant that suggests appointment attributes, such as time, day, duration, etc., given any combination of initial user input attri...