Abstract. This paper addresses the problem of reconstructing textureless objects of quadric like shape. It is known that a quadric can be uniquely recovered from its apparent conto...
This paper describes a new algorithm for solving the N-camera stereo correspondence problem by transforming it into a maximum- ow problem. Once solved, the minimum-cut associated ...
A new method of handling the kinematic singularities of serial robotic manipulators is proposed. The idea is to transform the manipulator's workspace W into a desingularized ...
We discuss incremental training of support vector machines in which we approximate the regions, where support vector candidates exist, by truncated hypercones. We generate the trun...
In many applications surfaces containing a large number of primitives occur. Geometry compression reduces storage space and transmission time for such models. A special case is gi...