This paper presents a framework for construction of animated models from captured surface shape of real objects. Algorithms are introduced to transform the captured surface shape ...
This paper proposes a method for capturing the performance
of a human or an animal from a multi-view video
sequence. Given an articulated template model and silhouettes
from a m...
Juergen Gall (BIWI, ETH Zurich), Carsten Stoll (Ma...
We propose a new ghost fluid approach for free surface and solid boundary conditions in Smoothed Particle Hydrodynamics (SPH) liquid simulations. Prior methods either suffer from...
Buoyant turbulent smoke plumes with a sharp smoke-air interface, such as volcanic plumes, are notoriously hard to simulate. The surface clearly shows small-scale turbulent structu...