Sciweavers

39 search results - page 7 / 8
» Surface Capture for Performance-Based Animation
Sort
View
ECCV
2002
Springer
14 years 8 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand
ACIVS
2008
Springer
13 years 8 months ago
Mosaicing of Fibered Fluorescence Microscopy Video
Fibered fluorescence microscopy is a recent developed image modality using a fiber optic probe connected to a laser scanning unit. It allows for in-vivo scanning of small animal su...
Steve De Backer, Frans Cornelissen, Jan Lemeire, R...
COGSCI
2010
147views more  COGSCI 2010»
13 years 4 months ago
Beyond Core Knowledge: Natural Geometry
For many centuries, philosophers and scientists have pondered the origins and nature of human intuitions about the properties of points, lines, and figures on the Euclidean plane,...
Elizabeth S. Spelke, Sang Ah Lee, Véronique...
3DPVT
2004
IEEE
250views Visualization» more  3DPVT 2004»
13 years 10 months ago
Multiple View Reconstruction of People
This paper presents a unified framework for model-based and model-free reconstruction of people from multiple camera views in a studio environment. Shape and appearance of the rec...
Adrian Hilton, Jonathan Starck
CVPR
2009
IEEE
15 years 1 months ago
Human Motion Synthesis from 3D Video
Multiple view 3D video reconstruction of actor performance captures a level-of-detail for body and clothing movement which is time-consuming to produce using existing animation ...
Peng Huang (University of Surrey), Adrian Hilton (...