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VISUALIZATION
1997
IEEE
15 years 6 months ago
Simplifying polygonal models using successive mappings
: We present the use of mapping functions to automatically generate levels of detail with known error bounds for polygonal models. We develop a piece-wise linear mapping function f...
Jonathan D. Cohen, Dinesh Manocha, Marc Olano
131
Voted
JFR
2006
242views more  JFR 2006»
15 years 2 months ago
Natural terrain classification using three-dimensional ladar data for ground robot mobility
In recent years, much progress has been made in outdoor autonomous navigation. However, safe navigation is still a daunting challenge in terrain containing vegetation. In this pap...
Jean-François Lalonde, Nicolas Vandapel, Da...
117
Voted
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
16 years 3 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
128
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DAGM
2009
Springer
15 years 8 months ago
Markerless 3D Face Tracking
We present a novel algorithm for the markerless tracking of deforming surfaces such as faces. We acquire a sequence of 3D scans along with color images at 40Hz. The data is then re...
Christian Walder, Martin Breidt, Heinrich H. B&uum...
136
Voted
ISBI
2006
IEEE
16 years 2 months ago
Automatic landmark tracking applied to optimize brain conformal mapping
Important anatomical features on the cortical surface are usually represented by landmark curves, called sulcal/gyral curves. Manual labeling of these landmark curves is time-cons...
Lok Ming Lui, Yalin Wang, Tony F. Chan, Paul M. Th...