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TOG
2008
134views more  TOG 2008»
13 years 7 months ago
Fast viscoelastic behavior with thin features
We introduce a method for efficiently animating a wide range of deformable materials. We combine a high resolution surface mesh with a tetrahedral finite element simulator that ma...
Christopher Wojtan, Greg Turk
CVPR
2005
IEEE
14 years 9 months ago
Active Polyhedron: Surface Evolution Theory Applied to Deformable Meshes
This paper presents a novel 3D deformable surface that we call an active polyhedron. Rooted in surface evolution theory, an active polyhedron is a polyhedral surface whose vertice...
Gregory G. Slabaugh, Gozde B. Unal
CGF
2002
162views more  CGF 2002»
13 years 7 months ago
Geometric Snakes for Triangular Meshes
Feature detection is important in various mesh processing techniques, such as mesh editing, mesh morphing, mesh compression, and mesh signal processing. In spite of much research ...
Yunjin Lee, Seungyong Lee
VMV
2008
187views Visualization» more  VMV 2008»
13 years 9 months ago
Patch-Graph Reconstruction for Piecewise Smooth Surfaces
In this paper we present a new surface reconstruction technique for piecewise smooth surfaces from point clouds, such as scans of architectural sites or man-made artifacts. The te...
Philipp Jenke, Michael Wand, Wolfgang Straße...
CAGD
2005
116views more  CAGD 2005»
13 years 7 months ago
A sharpness dependent filter for mesh smoothing
In this paper, we propose a sharpness dependent filter design based on the fairing of surface normal, whereby the filtering algorithm automatically selects a filter. This may be a...
Chun-Yen Chen, Kuo-Young Cheng