Abstract. This paper presents a new fast and local method of 3D surface reconstruction for scattered data. The algorithm makes use of quasiinterpolants to compute the control point...
In this paper, we propose a new PDE-based methodology for deformable surfaces that is capable of automatically evolving its shape to capture the geometric boundary of the data and ...
Given a complete unoriented point set, we propose a binary orientation tree (BOT) for volume and surface representation, which roughly splits the space into the interior and exter...
Abstract-General information about a class of objects, such as human faces or teeth, can help to solve the otherwise ill-posed problem of reconstructing a complete surface from spa...
Volker Blanz, Albert Mehl, Thomas Vetter, Hans-Pet...
This paper is concerned with the problem of dynamically reconstructing the 3D surface of an object undergoing non-rigid motion. The problem is cast as reconstructing a continuous ...