This paper introduces a method for smoothing complex, noisy surfaces, while preserving (and enhancing) sharp, geometric features. It has two main advantages over previous approach...
Tolga Tasdizen, Ross T. Whitaker, Paul Burchard, S...
We introduce 4PCS, a fast and robust alignment scheme for 3D point sets that uses wide bases, which are known to be resilient to noise and outliers. The algorithm allows registeri...
—We are interested in descriptions of 3D data sets, as obtained from stereo or a 3D digitizer. We therefore consider as input a sparse set of points, possibly associated with cer...
We address the problem of bandwidth selection in MLS surfaces. While the problem has received relatively little attention in the literature, we show that appropriate selection pla...
We present a surface compression method that stores surfaces as wavelet-compressed signed-distance volumes. Our approach enables the representation of surfaces with complex topolo...
Daniel E. Laney, Martin Bertram, Mark A. Duchainea...