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» Surface Reconstruction using Learned Shape Models
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CG
2010
Springer
13 years 9 months ago
Realistic cloth augmentation in single view video under occlusions
Augmenting cloth in real video is a challenging task because cloth performs complex motions and deformations and produces complex shading on the surface. Therefore, for a realisti...
Anna Hilsmann, David C. Schneider, Peter Eisert
GMP
2010
IEEE
190views Solid Modeling» more  GMP 2010»
14 years 14 days ago
Construction of Subdivision Surfaces by Fourth-Order Geometric Flows with G1 Boundary Conditions
In this paper, we present a method for constructing Loop’s subdivision surface patches with given G1 boundary conditions and a given topology of control polygon of the subdivisi...
Guoliang Xu, Qing Pan
SIGGRAPH
1998
ACM
14 years 1 months ago
Subdivision Surfaces in Character Animation
The creation of believable and endearing characters in computer graphics presents a number of technical challenges, including the modeling, animation and rendering of complex shap...
Tony DeRose, Michael Kass, Tien Truong
VISUALIZATION
2002
IEEE
14 years 1 months ago
Fast Visualization of Plane-Like Structures in Voxel Data
We present a robust, noise-resistant criterion characterizing planelike skeletons in binary voxel objects. It is based on a distance map and the geodesic distance along the object...
Steffen Prohaska, Hans-Christian Hege
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
14 years 2 months ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff