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» Surface Sculpting with Stochastic Deformable 3D Surfaces
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CGI
2006
IEEE
14 years 1 months ago
Spline Thin-Shell Simulation of Manifold Surfaces
It has been technically challenging to effectively model and simulate elastic deformation of spline-based, thin-shell objects of complicated topology. This is primarily because tra...
Kexiang Wang, Ying He 0001, Xiaohu Guo, Hong Qin
CGI
2004
IEEE
13 years 11 months ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan
ISBI
2004
IEEE
14 years 8 months ago
A Deformable Brodmann Area Atlas
Functional MRI studies commonly refer to activation patterns as being localized in specific Brodmann areas, referring to Brodmann's divisions of the human cortex based on cyt...
Paul Rasser, Philip Ward, Patrick Johnston, Paul M...
DAGM
2007
Springer
14 years 1 months ago
Stochastic Optimization of Multiple Texture Registration Using Mutual Information
Abstract. We consider the problem of simultaneously registering several images to a 3D model. We propose a global approach based on mutual information that extends previous methods...
Ioan Cleju, Dietmar Saupe
ICCV
2007
IEEE
14 years 9 months ago
Relative Epipolar Motion of Tracked Features for Correspondence in Binocular Stereo
Most 3D reconstruction solutions focus on surfaces, and there has not been much research attention paid to the problem of reconstructing 3D scenes made up of large numbers of part...
Hao Du, Danping Zou, Yan Qiu Chen