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» Surface Techniques for Vortex Visualization
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GIS
2008
ACM
13 years 8 months ago
Combining 3-D geovisualization with force feedback driven user interaction
We describe a prototype software system for investigating novel human-computer interaction techniques for 3-D geospatial data. This system, M4-Geo (Multi-Modal Mesh Manipulation o...
Adam Faeth, Michael Oren, Chris Harding
CGF
2008
137views more  CGF 2008»
13 years 7 months ago
The Visual Computing of Projector-Camera Systems
This state-of-the-art report focuses on real-time image correction techniques that enable projector-camera systems to display images onto screens that are not optimized for projec...
Oliver Bimber, Daisuke Iwai, Gordon Wetzstein, Ans...
VISUALIZATION
2003
IEEE
14 years 1 months ago
Counting Cases in Marching Cubes: Toward a Generic Algorithm for Producing Substitopes
We describe how to count the cases that arise in a family of visualization techniques, including Marching Cubes, Sweeping Simplices, Contour Meshing, Interval Volumes, and Separat...
David C. Banks, Stephen A. Linton
UIST
1994
ACM
13 years 11 months ago
A Perceptually-Supported Sketch Editor
The human visual system makes a great deal more of images than the elemental marks on a surface. In the course of viewing, creating, or editing a picture, we actively construct a ...
Eric Saund, Thomas P. Moran
PG
2007
IEEE
14 years 2 months ago
Radiometric Compensation through Inverse Light Transport
Radiometric compensation techniques allow seamless projections onto complex everyday surfaces. Implemented with projector-camera systems they support the presentation of visual co...
Gordon Wetzstein, Oliver Bimber