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» Surface Techniques for Vortex Visualization
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3DIM
2005
IEEE
14 years 1 months ago
Realistic Human Head Modeling with Multi-View Hairstyle Reconstruction
We present a method for constructing photorealistic 3D head models from color images and a geometric head model of a specific person. With a simple experimental setup, we employ a...
Xiaolan Li, Hongbin Zha
3DPVT
2002
IEEE
128views Visualization» more  3DPVT 2002»
14 years 19 days ago
Towards Automatic Modeling of Monuments and Towers
Three-dimensional modeling from images, when carried out entirely by a human, can be time consuming and impractical for large-scale projects. On the other hand, full automation ma...
Sabry F. El-Hakim, J.-Angelo Beraldin, Jean-Fran&c...
TEI
2009
ACM
135views Hardware» more  TEI 2009»
14 years 2 months ago
Spatially aware handhelds for high-precision tangible interaction with large displays
While touch-screen displays are becoming increasingly popular, many factors affect user experience and performance. Surface quality, parallax, input resolution, and robustness, fo...
Alex Olwal, Steven Feiner
VIS
2007
IEEE
80views Visualization» more  VIS 2007»
14 years 9 months ago
Topologically Clean Distance Fields
Analysis of materials obtained from physical simulations is important in the physical sciences. Our research was motivated by the need to investigate the properties of a simulated...
Attila G. Gyulassy, Mark A. Duchaineau, Vijay Na...
TITS
2008
112views more  TITS 2008»
13 years 7 months ago
An Efficient Approach to Onboard Stereo Vision System Pose Estimation
Abstract--This paper presents an efficient technique for estimating the pose of an onboard stereo vision system relative to the environment's dominant surface area, which is s...
Angel Domingo Sappa, Fadi Dornaika, Daniel Ponsa, ...