Data sets resulting from physical simulations typically contain a multitude of physical variables. It is, therefore, desirable that visualization methods take into account the enti...
Lars Linsen, Tran Van Long, Paul Rosenthal, Ste...
This paper presents a novel method for 3D surface reconstruction based on a sparse set of 3D control points. For object classes such as human heads, prior information about the cl...
— We present an algorithm that determines the point on a convex parametric surface patch that is closest to a given (possibly moving) point. Any initial point belonging to the su...
Abstract. This paper presents a new approach to the question of surface grading based on soft colour-texture descriptors and well known classifiers. These descriptors come from gl...
In this work, a framework for the reconstruction of smooth surface shapes from shading images is presented. The method is based on using a backpropagationbased neural network for ...